Portfolio
I like to build things. What I enjoy most is the practical side of development: writing code, building prototypes, and taking an idea into the real world to see what works (and what doesn’t).
Having spent over 8 years in small, self-organized teams, I’m used to handling the structural side as well. I like thinking about how systems are wired together and how teams can work with them day to day. My current focus lies in C# (Unity/Desktop) and the modern web stack (React/TypeScript).
Current Projects⌗
Modular Management Simulation (Unity / C#)⌗
A data-driven economic simulation in a pixel-art style. The main challenge here is decoupling the simulation logic from the engine’s visualization.

matchpicks.de (React / TypeScript)⌗
A full-stack web platform built from the ground up—covering everything from the initial system architecture and state management to deployment.
Professional Journey⌗
Enterprise XR & Interface Engineering⌗
2022 – 2024 Developing industrial monitoring applications and XR systems (VR/AR) in a consulting environment.
Indie Games & Web Tools (Gentleforge)⌗
2021 – 2022 Programming and game design for commercial releases and internal tools.
- Fairyfail (Steam): Gameplay systems and UI components.
- Editor Backend: Designed and built a level-editor backend using Node.js for content management.
Background & Interactive Roots⌗
Escape Room Logic (GG Productions / Portalstation)⌗
2017 – 2020 Designed and built the technical infrastructure for interactive logic puzzles in Düsseldorf.
Game Jams & Side Projects⌗
Shiba Rush (Side Project)⌗
Personal project focused on coding and design. Read the post-mortem here.Deeper Learning (Ludum Dare 2021)⌗
A collectible book game built in three days. An experiment in scope management and complex logic under time pressure.
Was War Es Einmal (2021)⌗
Developed for Manasoup Game Jam (2 days). Focused on a tight scope and mobile compatibility.
Mildly Entertaining Games & Archive⌗
A collection of earlier game jam experiments and long-term projects like The Side Effects of Life in Space can be found at mildlyentertaining.games.

Tech Stack Summary⌗
- Languages: C#, TypeScript, JavaScript, C++ (Arduino)
- Frameworks: Unity, React, Angular, Node.js
- Focus: Service Patterns, Unit Testing, UI/UX Implementation